Computing
The department aims to ensure that every student at CRGS will leave the school competent and confident in Computing and familiar with a range of commonly used applications.
Resources include three computer suites consisting of 96 computers together with interactive whiteboards, projectors, Raspberry Pis etc.
Key Stage 3
Students in Years 7, 8 and 9 have a one hour Computing lesson every week, covering all aspects of the Computing National Curriculum by the end of Key Stage 3.
In Year 7 students study:
E-Safety | Scratch and Logo Programming |
Algorithms | Webpage design and creation using HTML |
Computer Systems | Spreadsheet fundamentals |
Data Representation | The Internet |
In Year 8 students study:
Algorithms | Computer Components |
Networks | Flatbed Databases |
Python programming | Binary Arithmetic |
Sorting and Searching Algorithms | Introduction to JavaScript |
HTML and CSS |
In Year 9 students study:
Algorithms | Boolean Logic |
Image and Sound formats | Advanced Python programming |
Programming Mobile Phones | Advanced Spreadsheets |
Creating Websites using Dreamweaver | Computer Architecture including Fetch-Execute Cycle, Instructions |
Relational Databases | Introduction to Visual Basic |
Key Stage 4
GCSE Computing – through the study of programming, this course will help learners develop critical thinking, analysis and problem solving skills. For many, it will be a fun and interesting way to develop these skills, which can be transferred to other subjects and even applied in day-to-day life.
Computer Systems | Databases |
Binary | Networks |
Image and Sound Formats | Algorithms |
Peripherals | Programming |
In addition to the Theory paper, each student will have 2 control assessments.
Key Stage 5
Students can continue with their interests by opting for AQA Computing at A-Level. Here students learn to program the computer, using Visual Basic, and study more advanced technical aspects of the computer:
Programming | Consequences of use of computing |
Data Structures | Communication and Networking |
Algorithms | Databases |
Theory of computation | Big Data |
Data Representation | Fundamentals of functional programming |
Computer Systems | Systematic approach to problem solving |
Computer organisation and architecture | Non-exam assessment - the computing practical project |
Students take three modules – one on-screen examination, one written theory paper and undertake a practical project of their choosing.
Enrichment
The Computer facilities are available at lunch-times and are open to all students.
Coding Club allows students to learn more advanced programming techniques and investigate other languages.
Programing socirty is a weekly series of talks and discussions on a range of topical issues in Computing.
In 2020, years 12 and 13 are visiting the Centre for Computing History in Cambridge, which houses over 24,000 pieces of Computing memorabilia and history.
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Computing KS3 Curriculum Map | Download |