The Department aims to ensure that every pupil at CRGS will leave the school competent and confident in Computing and familiar with a range of commonly used applications.
Resources include three computer suites consisting of 96 computers together with interactive whiteboards, projectors, digital cameras, camcorders, Raspberry Pis etc.
- Mr M Heaton BA MSc (Head of Department)
- Mr G Holttum BSc
Key Stage 3
Students in Years 7, 8 and 9 have a one hour Computing lesson every week, covering all aspects of the Computing National Curriculum by the end of Key Stage 3.
In Year 7 students study:
|E-Safety||Scratch and Logo Programming|
|Algorithms||Webpage design and creation using HTML|
|Computer Systems||Spreadsheet fundamentals|
|Data Representation||The Internet|
In Year 8 students study:
|Python programming||Binary Arithmetic|
|HTML and CSS|
In Year 9 students study:
|Image and Sound formats||Advanced Python programming|
|Programming Mobile Phones||Advanced Spreadsheets|
|Creating Websites using Dreamweaver||Computer Architecture including Fetch-Execute Cycle, Instructions|
|Relational Databases||Introduction to Visual Basic|
Key Stage 4
GCSE Computing – through the study of programming, this course will help learners develop critical thinking, analysis and problem solving skills. For many, it will be a fun and interesting way to develop these skills, which can be transferred to other subjects and even applied in day-to-day life.
|Image and Sound Formats||Algorithms|
In addition to the Theory paper, each student will have 2 control assessments.
Key Stage 5
Students can continue with their interests by opting for AQA Computing at A-Level. Here students learn to program the computer, using Visual Basic, and study more advanced technical aspects of the computer:
|Programming||Consequences of use of computing|
|Data Structures||Communication and Networking|
|Theory of computation||Big Data|
|Data Representation||Fundamentals of functional programming|
|Computer Systems||Systematic approach to problem solving|
|Computer organisation and architecture||Non-exam assessment - the computing practical project|
Students take three modules – one on-screen examination, one written theory paper and undertake a practical project of their choosing.
The Computer facilities are available at lunch-times and after school and are open to all students.
After school, students can attend the Raspberry Pi Club. Here they can experiment with different operating systems, constructing electronic circuits under the control of Python programs.
The Coding Club allows students to learn more advanced programming techniques using Visual Basic.